Release 0.3.0

This commit is contained in:
Simon 2026-09-10 16:03:19 +02:00
parent ef68e09a39
commit 73f0a0db34
3 changed files with 60 additions and 24 deletions

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@ -21,8 +21,13 @@ EVE_SSO_REDIRECT_URI=http://<docker-host-lan-ip>:8000/callback
# --------------------------------------------------------------------------
# Who is running this instance
# --------------------------------------------------------------------------
# Sent as the contact address in the User-Agent on every call this app makes to
# ESI and to mokaam.dk. Both operators expect a real address, and CCP's
# published guidance is that it identifies whoever is running the software.
# Leave it unset and someone else answers for your traffic.
# Optional HERE: this only SEEDS the "Contact address" setting, so a deployment
# can supply it without anyone opening the page. You can equally set it under
# General on the Configuration page, and that wins over this value.
#
# But one of the two MUST be set. It is sent in the User-Agent on every call this
# app makes to ESI and to mokaam.dk; both operators expect a real address, and
# CCP's guidance is that it identifies whoever is RUNNING the software. The Data
# page refuses to fetch anything at all until it has one, because unset it would
# be somebody else answering for your traffic.
EVE_ASSISTANT_CONTACT_EMAIL=

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@ -8,13 +8,12 @@ API and does the arithmetic locally.
Single user, several characters. It is not a service and there is no hosted
version — you run it on your own machine and your data stays there.
> **Read this before you deploy.** The app currently assumes the author's corner
> of space: production in **Fountain**, hauling based at **C-N4OD**, and a
> specific set of jump-drive skills and courier rates. If you live elsewhere the
> pages will render and the numbers will be **wrong rather than blank** — the
> cost model has no way to tell you it is quoting freight from a system you have
> never docked in. Making those configurable is the next milestone. Until then,
> treat this as usable only if you are in Fountain.
> **Read this before you deploy.** This is a tool one person built for their own
> corner of space and then made configurable. It should now work anywhere, but
> every figure it quotes rests on settings **you** have to supply — your
> reprocessing yield, your jump skills, your hulls, your courier's rate. The
> defaults are somebody else's. Work through Configuration before trusting a
> number.
## What you need
@ -88,22 +87,54 @@ docker compose up -d
### 6. Load the game data
A fresh install has an empty reference database, so blueprint search and every
planner return nothing until this runs once. It downloads CCP's Static Data
Export and takes a few minutes:
Open the app and go to **Data → Download game data**. This pulls CCP's Static
Data Export — blueprints, recipes, systems, market groups. It is a few hundred
megabytes and takes a few minutes.
```
docker compose exec app python -m app.sde.sync
```
Nothing works before this: the database schema exists but is empty, so every
planner renders blank. Re-run it after a game patch; nothing does it on a
schedule.
Re-run it after a game patch — nothing does it on a schedule.
### 7. Configure, in this order
### 7. Log in
Go to **Configuration**. The order matters — later steps depend on earlier ones.
Open the address from your callback URL (without `/callback`) and add your
characters. Then use the **Data** page to pull assets, blueprints, jobs and
prices; nothing is fetched in the background, so that button is what makes the
rest of the app show anything.
1. **Production system.** Search for the system you build in. This is the one
setting that decides your production *region*, which is where the app prices
what you make and which market Procurement compares against. Nothing that
involves selling works until it is set.
2. **Contact address**, under General. Sent to ESI and mokaam.dk in the
User-Agent to identify you as the operator. **Data refuses to fetch anything
until this is set** — it is not optional.
3. **Staging systems**, if you stage separately from where you build.
4. **The panels that apply to you** — Routing (your haulers, hulls, jump skills
and courier rate), Industry (taxes, fees, assumed ME), Reactions, Planetary
industry, Procurement, LP. Every field explains what it means and what it
affects. **The defaults are the author's, not yours.**
5. **Structures**, on each planner's own config page — `/industry/config`,
`/reactions/config`, `/pi/config`. These are lists rather than settings, so
they live with the view that uses them.
### 8. Add your characters and pull your data
**Characters → Add a character**, then **Data → Refresh** to pull assets,
blueprints, industry jobs and prices. Nothing is fetched in the background, so
that button is what makes the rest of the app show anything.
## Your settings are a file you can keep
Every save also writes `data/config.toml`, a plain text file with a comment
above each value explaining what it does. It holds **no credentials** and is
safe to commit.
Two things that buys you:
- **Back it up.** Copy it somewhere you control and a rebuilt install is one
file away from being configured again.
- **Edit it by hand.** Change a value, restart the container, and it applies.
The database is what the app reads at runtime; the file is rewritten from it on
every save and read back at startup.
## Upgrading

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@ -10,7 +10,7 @@ services:
# a release can carry a one-way database migration, so upgrading is
# something you do deliberately (`git pull`), not something a restart does
# to you.
image: forge.narog.fr/eve-assistant/app:0.2.0
image: forge.narog.fr/eve-assistant/app:0.3.0
restart: unless-stopped
ports:
- "8000:8000"